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1 file changed, 83 insertions
witch_attack.sp(file created)
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1 | + | #pragma semicolon 1 | |
2 | + | #pragma newdecls required | |
3 | + | ||
4 | + | #include <sourcemod> | |
5 | + | #include <sdktools> | |
6 | + | ||
7 | + | // #include <l4d2_behavior> | |
8 | + | #include <actions> | |
9 | + | ||
10 | + | Handle g_hWitchAttack; | |
11 | + | ||
12 | + | public void OnPluginStart() | |
13 | + | { | |
14 | + | GameData data = new GameData("l4d2_behavior"); | |
15 | + | ||
16 | + | StartPrepSDKCall(SDKCall_Raw); | |
17 | + | PrepSDKCall_SetFromConf(data, SDKConf_Signature, "WitchAttack::WitchAttack"); | |
18 | + | PrepSDKCall_AddParameter(SDKType_CBaseEntity, SDKPass_Pointer, VDECODE_FLAG_ALLOWNULL | VDECODE_FLAG_ALLOWWORLD); | |
19 | + | g_hWitchAttack = EndPrepSDKCall(); | |
20 | + | ||
21 | + | LoadTranslations("common.phrases"); | |
22 | + | ||
23 | + | delete data; | |
24 | + | ||
25 | + | RegAdminCmd("sm_witch_attack", Command_WitchAttack, ADMFLAG_CHEATS); | |
26 | + | } | |
27 | + | ||
28 | + | public Action Command_WitchAttack(int client, int args) { | |
29 | + | if(args < 1) { | |
30 | + | ReplyToCommand(client, "Usage: sm_witch_attack <user> [# of witches or 0 for all]"); | |
31 | + | }else{ | |
32 | + | char arg1[32]; | |
33 | + | GetCmdArg(1, arg1, sizeof(arg1)); | |
34 | + | char target_name[MAX_TARGET_LENGTH]; | |
35 | + | int target_list[1], target_count; | |
36 | + | bool tn_is_ml; | |
37 | + | if ((target_count = ProcessTargetString( | |
38 | + | arg1, | |
39 | + | client, | |
40 | + | target_list, | |
41 | + | 1, | |
42 | + | COMMAND_FILTER_ALIVE, /* Only allow alive players */ | |
43 | + | target_name, | |
44 | + | sizeof(target_name), | |
45 | + | tn_is_ml)) <= 0) | |
46 | + | { | |
47 | + | /* This function replies to the admin with a failure message */ | |
48 | + | ReplyToTargetError(client, target_count); | |
49 | + | return Plugin_Handled; | |
50 | + | } | |
51 | + | ||
52 | + | GetCmdArg(2, arg1, sizeof(arg1)); | |
53 | + | int maxCount = StringToInt(arg1); | |
54 | + | if(maxCount < 0) maxCount = 0; | |
55 | + | int count; | |
56 | + | int target = target_list[0]; | |
57 | + | ||
58 | + | if(GetClientTeam(target) == 2) { | |
59 | + | int witch = INVALID_ENT_REFERENCE; | |
60 | + | while ((witch = FindEntityByClassname(witch, "witch")) != INVALID_ENT_REFERENCE) { | |
61 | + | // WitchBehavior works best, but ideally any action? | |
62 | + | BehaviorAction action = ActionsManager.GetAction(witch, "WitchBehavior"); | |
63 | + | if(action == INVALID_ACTION) { | |
64 | + | PrintToServer("Could not get action for WitchAttack"); | |
65 | + | return Plugin_Stop; | |
66 | + | } | |
67 | + | BehaviorAction newAction = ActionsManager.Allocate(18556); | |
68 | + | ||
69 | + | SDKCall(g_hWitchAttack, newAction, target); | |
70 | + | ||
71 | + | action.StorePendingEventResult(CHANGE_TO, newAction); | |
72 | + | // newAction.StorePendingEventResult(DONE); | |
73 | + | if(maxCount > 0 && ++count >= maxCount) break; | |
74 | + | } | |
75 | + | ShowActivity(client, "%d witches target %s", count, target_name); | |
76 | + | }else{ | |
77 | + | ReplyToTargetError(client, target_count); | |
78 | + | } | |
79 | + | } | |
80 | + | return Plugin_Handled; | |
81 | + | } | |
82 | + | ||
83 | + |
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