| 1 | #!/bin/bash |
| 2 | |
| 3 | # Simple script that automatically creates items/ and models/item defniitions |
| 4 | # based off the textures in the textures/item folder. |
| 5 | # It only checks for .png files |
| 6 | |
| 7 | # Must run from the namespace's folder (assets/<namespace>) |
| 8 | |
| 9 | NAMESPACE=$1 |
| 10 | if [[ -z "$NAMESPACE" ]]; then |
| 11 | echo Namespace is required |
| 12 | echo Syntax: ./create_json.sh "<namespace>" |
| 13 | exit 1 |
| 14 | fi |
| 15 | if [ ! -d "assets/$NAMESPACE/textures" ]; then |
| 16 | echo "The path assets/$NAMESPACE/textures does not exist" |
| 17 | exit 1 |
| 18 | fi |
| 19 | |
| 20 | mkdir "assets/$NAMESPACE/models/item" -p || true |
| 21 | mkdir "assets/$NAMESPACE/items" -p || true |
| 22 | |
| 23 | echo Creating files for $NAMESPACE |
| 24 | |
| 25 | for file in "assets/$NAMESPACE/textures/item/"*.png; do |
| 26 | name=$(basename "$file" .png) |
| 27 | cat > "assets/$NAMESPACE/models/item/$name.json" <<EOF |
| 28 | { |
| 29 | "parent": "minecraft:item/generated", |
| 30 | "textures": { |
| 31 | "layer0": "$NAMESPACE:item/$name" |
| 32 | } |
| 33 | } |
| 34 | EOF |
| 35 | |
| 36 | cat > "assets/$NAMESPACE/items/$name.json" <<EOF |
| 37 | { |
| 38 | "model": { |
| 39 | "type": "minecraft:model", |
| 40 | "model": "$NAMESPACE:item/$name" |
| 41 | } |
| 42 | } |
| 43 | EOF |
| 44 | done |
jackz / Create resource pack item definitions
Last active 6 hours ago
Creates resource pack item definitionjs from existing textures
Revision bf3a2631719f48932b89ef4d862960d854c3e57d